
Educational Projects
With 20 years of teaching experience as an associate professor and a background in recording and live sound, I’ve been commissioned by various organizations to create projects for educational use.

A2 The Sound Engineer’s Toolkit.
A2 The Sound Engineer’s Toolkit was funded by a faculty grant I was awarded. I produced this training supplement of audio files to be used in classes and for professional sound engineers, organized in such a way that allowed for easy search on a mobile device. Files could be used to test students, the settings of outboard equipment, or plug-ins. The toolkit was free to students but sold elsewhere.
An essential skill in live sound reinforcement is training your ears to hear approaching feedback before anyone else does. Sound engineers must learn how to adjust the equalization of the system to get the “ring out,” that way problem frequencies don’t have a chance to build up and cause a feedback loop in your particular environment. No one enjoys the annoying screeching speakers when microphones are too close to them, causing microphonic feedback.
AUDIO BOOK
I created this example for Houghton Mifflin’s Curious George audio book series for kids. I produced this with original music, sound design, and cast voice actors for the roles.
TEACHING
Having authored curriculum for many audio and event production classes, I’ve developed systems that have been rolled out across multiple Art Institute campuses nationwide. In order to allow many students the ability to practice without having to book time in the larger studios, I designed 8-10 small stations that would allow students to work in pairs, developing essential hands-on skills in the classroom before working on larger projects in the studio. Success of my live sound classes resulted in unusually high job and career outcomes for the students and became required for all Audio Production majors.
Teaching signal flow with one of the small stations I designed for the college (back when “rewind” was still a thing).